Description
1. 2D-to-3D Conversion
- Converts 2D sketches or images into a usable 3D mesh.
- Outputs ready for game engines with consistent topology.
2. Game-ready Optimization
- Automatically optimizes geometry for performance in major game engines.
- Offers level-of-detail controls to balance quality and performance.
3. Style and Detail Control
- Adjusts detail level and stylistic direction to match your art style.
- Preserves essential silhouettes while simplifying mesh complexity.
4. Output Formats and Batch Exports
- Exports common formats such as OBJ, FBX, and GLB for pipelines.
- Supports batch processing to generate multiple assets in one run.
5. Preview and Iteration
- Offers quick previews to verify shape and scale before export.
- Enables fast iteration on geometry and pose from 2D references.
6. Collaboration and Team Access
- Supports project-based collaboration with role-based access on higher plans.
- Keeps assets organized with notes and versioning for teams.






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